In an effort to continue our summer progress in keeping the things tidy, the Development Team, Events Team, Production Team, and Player Experience Teams have continued to work towards close various bug reports, general issues, and indepth systems.
With Development deep in releasing
We've released Covert Arts and the Sorcerer Review, as well as continuing development on Gemstones.
Here's a list of the the fixes, changes, and clean up we've done over the last three months.
Rotflares
In the distant past, we shared that rotflares would flare 50% of the time at 136 ranks of necromancy lore. At some point, that threshold was changed to 105 ranks, but we never informed players of that. Until now. This threshold carries over to all of the recently-announced loreflares as well.
After a player pointed out vaporization was ignoring the SilenceDeath flag, GM Ivry and I (GM Azidaer) went looking for death messaging that ignored the SilenceDeath flag. Several systems have been updated: vaporization, disintegration in certain situations, death in the Arena/Abyss, and several others. If you continue to see any, after confirming it with someone in a separate location, please BUG OTHER it with "SilenceDeath Messaging" as the title. Thank you!
Basketifier Update # 80 billion, six hundred million, three hundred thousand and eight-two....
Today, after months of searching, I finally figured out why the basketifier can't be turned into a table in player shops. The answer was simple but completely vexes me. I've adjusted. Additionally, I resolved the issue of forgotten blankets and tables not returning to baskets and being dropped in RECOVER. I really hope folks don't take this as an open invite to leave their stuff laying around.
Basketier Update # 80 billion, six hundred million, three hundred thousand and eight-three....
Dwarves came after me with pitchforks and folks of the Folly were right on their heels. Good thing I figured out why these can't work in caves. You can now set up tables in Caves & Zul Logoth.
Player Written Book Update
There was an issue with player written books that did not allow for the reading of many of the titles. This was fixed this morning. If you submitted a bug in the past week, thank you! Thank you Thandiwe for the fast update.
Some Animalistic Totem bug fixes:
- Shifting Strike and Bestial Block will no longer activate on a non-Warding combat spell like Tangleweed.
- You can now feed your totem skins while you are wearing the totem, as well as while you are holding it. Hopefully this will make it easier for you to transfer skins, especially during hunting.
- The full spiritual essence description should now show up when using the "Animal Shadow" movement style when going through portals.
An overview of bugs that were fixed yesterday (Sunday):
- Various minor messaging bugs were fixed.Kestrel, goshawk, parrot, vulture, and daggerbeak were fixed to be allowed to absorb as spiritual essences. (NOTE: If you find any other familiar, animal companion, or huntable creature that does not allow POINT to work, please pop a message in the forum thread for the totems.)
- A spacing issue when adding feathers as decorations via PUSH was fixed.
- ADD was adjusted so that it's a bit more strict on the material it allows for accents and materials: materials must be 15 characters or less, as this gets put into the 15/15/15 of the totem.
- Familiars and Animal Companions cannot be used to gather spiritual essences unless their owner is the one POINTing the totem.
- Unicorn kittens with hooves were properly taught to purr instead of whinny, while cats were instructed to purr instead of roar.
A longstanding bug involving the LISTEN verb and sylvankind has been resolved. You will now appropriately indicate your attunement with the rhythm of life, when using LISTEN <self>, instead of being a mysterious sigh from the shadows.
Some more Animalistic Totem fixes:
- The totems should be less likely to make an inaccurate category hit on creatures when you POINT at one. If you have a spiritual essence that is making the wrong noise (such as a purring hound), please re-POINT the totem at the creature and it should be corrected.
- Canary, unicorn, and valravn have been fixed as being able to have spiritual essences.
- Cephalopods and sharks now have a proper movement verb for display in certain Movement Styles if you have this type of creature set as the active spiritual essence.
[OSA Room Directional Fixes]
Several rooms that were experiencing directional or looping errors in OSA have been fixed. Please continue to sail in safety and (relative) peace.
Whatever script is on the wiki as Dizwhig Cloak - Version 1 is now available as a Flourish via CONVERT FLOURISH. It also now has an analyze. The THROW and ROLL verbs won't work as a flourish for a few months.
There was a bug with stunning skulls where if you put them down, they attuned to you forever. This was unintended. It was just supposed to be until you picked it up again, so no one else could grab it in the mean time. This should be corrected. If you have a stunning skull stuck in a container that you cannot get out, you may need to ASSIST to have it unattuned.
Animalistic Totems with Shifting Strike will no longer accidentally trigger on 1101 (Heal) or 110 (Unbalance). If there are any other non-CS spells that are still triggering this effect somehow, please let me know in the associated Animalistic Totem forum thread.
Animalistic Totems have been properly taught that owls should screech or shriek instead of roar - they were incorrectly being categorized as "Large Felines". If you have an owl spiritual essence in your totem with an identity problem, you can re-POINT at the same owl again and it should fix itself. Alternatively you can ASSIST and have it fixed by a GM.
Marshmallows and sausages can now be toasted and roasted over the bonfire at the Locksmehr River, Encampment. ...also over the engine in your pet golem.
Minor Update -- Certain Scripted PortalsCertain scripted portals that had custom messaging did not message group members that they were moving (instead, they got the notice their leader had moved, as if they were staying in the room).
This has now been fixed, so if you have always wanted to get the nifty first person messaging when going through these fancy schmancy portals, you can!
NOTE: This is only one particular script that got updated, so it probably impacts very few portals, but I wanted you to know! (I'm looking at you, Ilyan Syndicate, with your fancy platform)
[Ethereal Weapon Tattoos] Owners of Ethereal Weapons can now deploy them even when the tattoo is covered.
Follow-up curse updates:
- Interacting with a cursed items will now generate a curse effect that lasts for the same amount of time as a curse cast directly on a player or creature.
- Fixed a bug involving the interaction between casting 715 with the CURSE verb and slippery mind. Specifically, the CURSEr was not losing mana and was not getting cast RT when slippery mind prevented the curse.
Alcohol Stills and Meat Grinders now have access to the verb 'WHISPER'. Hold an ingredient in your hand while WHISPERing to the still or grinder if you find an ingredient that does not currently work; this will send it in for review. This should now be listed in ANALYZE, as well, as an available OOC-only verb.
The following flavors have been added to the Flavor system that things like the Alcohol Still, Meat Grinder, and Cheese Wheel use. (As well as the upcoming Popcorn Kettle.)
artichoke
- cassava
- elderflower
- horseradish
- hot pepper
- krallisberry
- lanternberry
- parsnip
- plantain
- quenepa
- radish
- sloe berry
- tarragon
- thanot berry
- wintersbite
If there is an ingredient that is not working with your still or meat grinder, please remember you can now WHISPER with the ingredient in your hand and send it in for review. You can even add optional text notes if it is not working with a specific function (like it works as a recipe ingredient but not as a flavor or vice versa).
The FISHING verb has been updated with a FISH HERE command, to tell you if you can fish in your current room.
There was an issue with popcorn kettles if you specifically put in some flavor ingredients prior to putting in sugar or honey for kettle corn that would result in some wonky adjective choices; this has been resolved.
Weaving Awl - Now recognizes crest, tuft, pinion, tailfeather, and plumage along with the previously recognized feather and plume.
Weaving Lathe - Now recognizes Gem Birds
Monster-headed Pauldron - No longer allows gem birds for eyes
Mini-Smelter Jewelry - Now recognizes Gem Birds and Sea Critters
Naidem Mask - Now recognizes Gem Birds
Hilt Gougers - Now recognize Sea Critters and Birds
Nail Press - Now recognizes birds
Basketifier
I couldn't figure out why the baskets weren't going to recovery. The lovely Ms. Tivvy figured it out. It is because the registration data was staying with the baskets and not transferring to the blanket/table. Ms. Vanah helped me puzzle out how to fix that and like magic they will now be recoverable.
Chatelaine Pliers - A fix went in that will make them now work. Not only that, but you can customize the pliers with the various bits that will also transfer over to your chatelaines.
analyze my pliers
You analyze the jade-handled pliers and sense that the creator has provided the following information:
Part of the "I Dream of Geology Series", the pliers will take completely unzested (ie: unscripted) jewelry items and add one to them. You can do this with the following syntax:
CUT {my} {jewelry-item} [with my pliers]
The name of the zesting that will be added with this a pair of jade-handled pliers is "Ebon Gate - Chatelaines".
Customization Options: You can have the handles on this item customized. If you do, when they are used with the "I Dream of Geology" tool holder it will be displayed.You can only give the pliers a base change as there is a default LOOK and READ.
Custom Plier Handles: jade
These pliers will add the "Ebon Gate - Chatelaines" script to your unscripted jewelry item.The script that can be transferred has a noun requirement of chatelaine and chatelaines.You may add the following customizations to the pliers that will transfer over to a chatelaine:
- Scissor Sheath - a cowrie-inlaid sheath
- File Sheath - a pearlescent organza sheath
- Eyeglass Case - a white birch-on-ebonwood marquetry case
- Thimble Clip - a lady's hand-shaped clip
- Chains - herringbone chains
- Hook Plate - a blossoming tree-embossed hook plate
Using CURSE for sorcerer spell 715 should no longer give hard RT, nor fry your nerves with inappropriate mana cost.
The following scripts have been updated to work properly with the new Jeepers Creepers gem birds:
- Charm Contraption/Charmtraption.
- Alcohol Bottle Customizer/Bottletraption
- Animalistic Totem
I spent the last couple hours going through the backlog of Animalistic Totem bugs. Apologies again for the delay in getting these cleared up while I was deep in Ebon Gate prep!
Generally various lingering minor messaging issues and animal nouns not being accepted have been fixed. If you were having problems with getting a spiritual essence to be captured, please try again.
Note: If you notice anything still not working, especially in regards to custom familiar nouns or Animal Companions not being captured as spiritual essences, either post in the Animalistic Totem forum or BUGITEM your totem with the noun that is not working. I should be able to review these a lot faster now.
[Modular Neck Sheath]The thigh sheaths in Within Harm's Reach were erroneously set to neckworn, and using ATTEND on them may have wiped out parts of their base description. Please ASSIST if yours is affected to have a GM fix it. Sorry for the inconvenience.October 14, 2024
Owners of Confetti Punches should now be able to ATTEND them in order to sort the patterns contained within.
A small update has been made to WerePuppies so that they more accurately remember their transformation state when their owners move between rooms they are able to follow and rooms they are barred from. You should see less of them transforming back and forth while in Naidem, for example, and they should only transform back once you arrive in a room that they can appear in.
Cider Press in the Cider House of Ember Ridge Orchard Makes cider again.
Foraged Items in Naidem
- white birch bark - was inspecting as wood, but is bark and reflects this now
Bittermere witch Perfume - Extraneous period removed.
Ferryman's Lantern
- Fixed spacing issue on one of the lantern ambients.
- Fixed extinguish typo
- Fixed various spacing
- Fixed Travel linking words
Two-headed Pauldron - Fixed an issue w. the head double messaging one poke
Bride's Maid Dress - typo in one of the long designs
Yarn Bowl - Ability to pull needles out of yarnbowl while hands are full has been resolved
AYRWT - Second person messaging missing from adding pieces together
Foraged Item Props - Grass Props now properly produce blades of grass.
Ore Jewelry - Torcs - While holding a Jeepers Creepers Avian, you can NUDGE the torc to add the avian type as a head on the torc.
Dye-n-ator In order to move dye from one dye-n-ator to another, you must take ALL of the dye out of the dye-n-ator to move it to a new one. This is done via PINCH.Bug report stating that MY <dye-n-ator noun> wasn't working but I couldn't replicate this as MY worked each time.
Weaving Lathes & Certificates 0 It would appear that the lathes sold at EG are old style lathes. Please ANALYZE the lathe to update it to the new version and then use your certificate. The store has been updated.
Coneflowers & Vasculum - Coneflowers from Naidem are ScriptedIt is not a bug that they can't go in the Vasculum
Tea Stoves are no longer broken
"Pig" has been added as an approved noun to Animalistic Totems. Enjoy your teacup pig spiritual essences.
Unlocked Flippable Piercing Jewelry had a bug where you could PUSH an item in, and then GET the item out, leaving the jewelry stuck in that state. You should no longer be able to remove the items without PULLing the jewelry item. If you have jewelry items that are stuck in the in between state, please ASSIST to have your item's standard description restored.
Jeepers Creepers bird gems have also been added as a side.
Added analyzes to Snake Eyes dice, poker dice, Guild Pins, Dragon Eggs. Rolling dice while they are on the ground will now have messaging that shows you scooping them up first.
Additive treated alchemy dye will now display in full when poured in Maid of Honor and Uncouth Gowns.
You may not lace a petticoat to a Creative Couture gown. If you have an item that appears to be stuck on a certain side but is empty, please ASSIST to have your item restored.
Ale Festival Drinking Horn
- Various typos
- Drink causing squished sentences
Basketifier - The Basketifier's Brief existential crisis of thinking it was a table or blanket when it was indeed a basket is resolved.
Bonfires - Much rejoicing as Vanah has pointed out where the weird extra person shows up at all bonfires. This is fixed.
Chatelaine - Accepts "glasses" now as a noun.
Cosmetic Cases - These are fixed for all new items being added to them.These are now fixed for all new permanent items added to them. (ie: they visited the permifier)Cases that have makeup in them will need to be looked at and corrected. Please assist and we will get to you as quickly as we can.
Eviscerating Knives - Reptiles are animals, so they are now allowed.
Gem-in-ator
- Folks have been putting in bugs for gemstones that won't re-stack in their baskets. This isn't a bug per say. The issues is that at some point, I was asked to make sure that the "pretty long descriptions" on the gems could be kept. As such, I had to extend how they store the gems inside the container. Long story short, your gems go into the basket a little differently than they used to it. You can fix the stacking issue, by pulling all the gems out and putting them back in.
- Gems w. Custom LOOKs no longer show up funky in the 1st spot.
Hotel Storage Trunk - Open Message - Fixed the 3rd person messaging
I Dream of Geology - Rings that were engulfing will now properly pluralize the gem
Kindred Garb Vest - Button, Clasp, etc. will all now properly pluralize in the long. Make sure that you TURN and then TWIST it to fix it.
Mandrakes
- Long standing, stupid bug that caused the mandrake whistle to be missing an ending noun is fixed. You can assist to get yours fixed.Couple of messages had missing words or gender issues. Those were resolved.
Papermaker
- Organic paper creation was using all but one charge, but it now appropriately uses only 1 charge.
- Organic paper no longer takes a charge of bark to produce.
- Call lightning
Pocket Watch
- Whispering w.out an inscription no longer returns empty quotes in the third person view.
- Analyzing the pocketwatch was wiping out the alarm. This is resolved.
- Glance no longer gives weird time.
Shadows of the Sparrow Fan
- Ponder when open no longer closes the fan permanently.
- Performing the Sparrow Dance now opens both fans correctly.
Tonsorial Tricks - Acknowledge that half-krolvin women have beards, too.
Vault Lantern - Arrival -- when departing -- has been resolved.
Weave a Little Dream of Me - Bracelet - Tap - Resolved name appearing in the middle of 3rd person messaging.
Misc Notes:
Bittermere Woods - received a few bug reports about foraged items where Forage Sense let you see the item but PnC wouldn't let you get the item. If you type it, you can get it. This is a common failing of the system. It see's 3 words and freaks out a little. Here's an example:
G>fairy's skirt mushroom (this is the PnC)As you carefully forage around you can find no hint of what you are looking for. You are not even positive where it may be found.
Roundtime: 5 sec.
G>forage for fairy mushroom (This is typed)You forage briefly and manage to find a glittering fairy's skirt mushroom!Roundtime: 6 sec.
There was a bug with LEAN TOWARD and LEAN AWAY when invisible. It will no longer show you leaning toward or away from someone or something while you are invisible.
Rodnir's Tackle Box - Will no longer freak out if you forget to select an item for plucking. There is reminder messaging that tells you to select an item now.GAZE displays which item is selected now, previously only LOOK showed you.
Cosmetic Cases - Display doses and/or permanency
Chard - This foraged item was missing a field or two, I've fixed it.This means they will work where ever foraged items are meant to work (vasculums, cooking, etc)
OSA Dock Handler - Brisker's Cove Handler now gives Seareach Notes
Forging Gougers - Updated to reflect dye and resin charges on analyze.When a bug/bird/sea critter is inside, you can analyze to get a preview of your styleCan now be permified at the Permifier.
Basketifier - Can now be permified at the Permifier
Flower Press - Stock Design 1 and 2 were reversed on output. This is resolved.
Lathe
- Insects, Sea Critters, and Avians should have the following things work properly for them now:
- -- If cut w.out any tampering, then entire bug/critter/avian will be turned into a weaving item.
- -- If cut w. a noun set, then article remains, bug noun is moved into adj. field, and lathe noun choice is applied
- -- If cut w. an article set, then lathe article is applied, adjective and noun of bug/bird/critter remain.
- -- If cut w. article & noun set, then lathe article and noun are applied, bug/bird/critter noun is moved to adjective field
Toy Generator at Luminary Festival - Has a failsafe for if a fabric doesn't get pulled
Wisp Lantern Lockets - Are correctly marked as fluff now
Makeup 1.0 now has an analyze.
Old-style perfume now has an analyze! It will not work with the perfuminator, rat juicer, shifting vial, handkerchiefs, pomade, etc.
Dermal Piercers - Facial dermal piercings can now be seen when wearing any head-worn items.
The Enchanted Elven Doublet now properly shows Sylvankind as being restricted in its analyze.
Various Bug FixesCider/Wine Press - There was a long standing bug with these that, thanks to some notes from Weaves, have been resolved. Jugs are now clearly cider and bottles are now clearly wine.
The Ferryman's Lantern - Messaging typo that squished "of a" together.Analyze typo "incure" instead of "incur".
Chatelaine - Will now display all keys inside. Item counts still remainIn Item Allowance: This is hard set at 6. A merchant may increase it to a maximum of 8.It has also been marked as non-functional
Luminary LocketsMarked as non-functional
Jeeper's Creepers Feathers - PnC now treats them like a feather
DR Chakrams - They do not fit in sheaths. This is intended as they have special messaging for attaching to a belt.
Little Ticker
- A bug report was submitted where a butterfly being FED to the contraption didn't create the ticket noun in the LOOK of the created ticket. I've tested this with multiple butterflies, the butterfly in question, and several bugs but I'm not able to replicate it. Should this happen to anyone again, please bug the contraption, the ticket, and a copy of the FED item. It may help me track down where the disconnect is.
- Jeepers Creepers have been added to Little Ticker
Rumor Woods Winner/Loser Titles - These are now live for everyone.