Sailing the Northern Waves of the Great Western Sea, krolvin warships raid the Elanthian coastline in the name of the Slavers Guild. The price for able men, women, and children keeps the Krol in business, as the slavery trade from Glaoveln to the Southern Waves of the Great Western Sea runs rampant.
Brave volunteers are called upon to board a chartered schooner and join a rescue mission to save those taken captive. The schooners sail out to known slave-trading routes to intercept krolvin ships, which volunteers board to meet the enemy head on. Because of the high volume of krolvin traffic on the trade routes, schooner captains dare not stay longer than two hours, lest krolvin reinforcements arrive and add the volunteers to their slave inventory.