Societies are groups that operate within Elanthia that are
often formed with a singular purpose in mind (Voln
for instance, is focused on releasing trapped souls from undead
creatures) and grant special abilities to its members. Typically
there is also an advancement mechanism in place, allowing
a player to move up the ranks to bigger and better abilities.
A player may choose to join a society one he or she meets
the requirements to join.
Unlike Houses, societies
are not officially run by players. While players within societies
may hold high positions, they are not ultimately in charge
of the society, usually answering to a society leader.