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Sorcerers
Spheres: Spiritual, Elemental
Prime stats: Aura, Wisdom
Mana stats: Aura, Wisdom
Spell Circles: Minor Elemental, Minor Spiritual, Sorcerer Base

Hybrid spell users who rely on both the Elemental and Spiritual Spheres, Sorcerers concentrate on spells of disruption and destruction. Their primary spells deal with the annihilation of animate and inanimate matter. While this is a difficult profession to learn early on, Sorcerers have the potential to be extremely powerful and deadly. They can not, however, learn as many utility and defensive spells as do Wizards or Clerics.

Skill Training Costs

P/M   (T)   Skill   P/M   (T)   Skill
12/12
15/0
13/0
20/20
12/8
6/2
6/2
14/3
14/3
9/3
14/3
10/2
15/10
15/14
8/0
0/8
0/2
0/2
  (1)
(1)
(1)
(1)
(1)
(1)
(1)
(1)
(1)
(1)
(1)
(1)
(1)
(1)
(1)
(3)
(2)
(2)
  Two Weapon Combat
Armor Use
Shield Use
Dodging
Combat Maneuvers
Edged Weapons
Blunt Weapons
Two-Handed Weapons
Ranged Weapons
Thrown Weapons
Polearm Weapons
Brawling
Multi-Opponent Combat
Ambush
Physical Training
Spell Research
Arcane Symbols
Magic Item Use
  3/1
0/4
0/7
0/7
0/6
0/20
0/3
0/3
0/12
2/6
2/4
5/4
0/3
2/1
0/3
3/3
4/0
3/0
3/2
  (2)
(3)
(2)
(2)
(2)
(1)
(2)
(2)
(1)
(1)
(2)
(1)
(2)
(2)
(2)
(1)
(1)
(1)
(2)
  Spell Aiming
Harness Power

Elemental Lore

Spiritual Lore

Sorcerous Lore

Mental Lore

Mana Control Elemental

Mana Control Spiritual

Mana Control Mental

Disarm Traps
Pick Locks
Stalk and Hide

Perception

First Aid

Trading

Picking Pockets
Climbing
Swimming

Survival
help

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