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Command Guide

ABCDEFGHIJKLMNOPQRSTUWY
Dimmed letters are not yet complete.

"E" Commands

 
VERBS YOUR ACTION FROM YOUR OWN PERSPECTIVE YOUR ACTION AS VIEWED BY OTHERS
     

EAT

This command may be used to consume food items, herbs and to roleplay.

EAT <FOOD ITEM>

ex.
>eat cookie

You take a bite of your apple cookie.
MMMMM mmmmm GOOOD!

(Messaging when eating food items will vary.)

Eratika takes a bite of her apple cookie.

EAT <ITEM>

ex.
>eat sealed message

Having suddenly decided that you are a secret agent of some sort and are about to be captured, you hastily stuff the message in your mouth and chew it up. It tastes rather dry and without flavor, you manage to choke it all down and then suddenly realize that this is going to be just a little hard to explain.

(Messaging when eating different types of items will vary.)

Elleth suddenly stuffs a bit of folded parchment in her mouth and chews it up rapidly as if fearing some enemy will snatch it away and read it.

 

EAT <HERB>

ex.
>eat acantha leaf

You take a bite of your acantha leaf.
You feel a little better.
You have only about 8 bites left.
Elleth takes a bite of her acantha leaf.
Elleth makes a horrible face!

EAT <PERSON>

You bite Trakkar!

Eratika bites you! Of all the nerve!

EAT <YOURSELF> You chew on your fingernails. Mm, delicious. Eratika chews on her fingernails.
     

ELVEN

This command is used to change the language that your character is speaking. Elven is the language of the elves, and can not be spoken by the other races.

There are a variety of Elanthian languages available in GemStone III. The languages are:

GUILD ELVEN HALF-ELVEN DARKELF
SYLVAN DWARVEN HALFLING COMMON
GIANTMAN      
 
ELVEN You are now speaking the Elven language. N/A
     

ENCUMBRANCE

This command is used to estimate how encumbered you may be. The more encumbered you may be, the longer roundtime penalties may be applied for specific actions (for instance ATTACKing and STANDing.) This command may also be used to determine the encumbrance of a dead character which may need to be DRAGged to safety.

ENCUMBRANCE

 

 

Level 0 (unemcumbered):
You adjust your gear comfortably and feel satisfied that you are not encumbered enough to notice.

Level 1:
Your load is a bit heavy, but you feel confident that the weight is not affecting your actions very much.

Level 2:
You feel somewhat weighed down, but can still move well, though you realize you are not as quick as you could be.

Level 3:
You can't quite get comfortable, and are definitely feeling the effects of the weight you are carrying. Lightening your load could help.

Level 4:
Your shoulders are beginning to sag under the weight of your gear, and your reactions are not very fast. Time to unload, perhaps?

Level 5:
The weight you are carrying is giving you a backache. Perhaps you should unload some things soon before you actually have to move fast.

Level 6:
You are beginning to stoop under the load you are carrying, and your reactions are slow. Hope you don't have to dodge anything.

Level 7:
It is difficult to move quickly at all, and your legs are strained with the effort of carrying all that stuff. You can probably manage to trudge around town, but hunting would be treacherous.

Level 8:
You find it nearly impossible to make any fast moves, and you ache all over from the load you are trying to haul around. Hope you're in a safe place.

Level 9:
You are so weighed down with junk you can barely move. You might be able to make it to your locker by summoning all your strength and willpower, but surviving much else would not be a good bet.

Eratika checks her equipment, adjusting and rearranging her gear.
     

ENDOW

This command is used by any member of a Great House in order to aid in their House's Finances. Any House member may ENDOW <amount> into their House Endowment. In order to use this command, you must be in the House Clerk's office.

ENDOW <amount>

ex.
>endow 5000

The clerk accepts your silver, and makes some changes to the ledgers. "Your house endowment is now 83025000 silvers," he notes. Llearyn goes over and has a chat with the clerk.
     

ENGRAVE

This command may be used by Great House members in order to have their House crest engraved onto their shield. This service is only available in the Engraver's Shop in Wehnimer's Landing.

ENGRAVE <SHIELD>

ex.
>engrave shield

The engraver whispers, "That will be 750 silvers, please." You dig deep and fork over the cash.

The engraver takes your shield over to his workbench and busies himself with his exacting task. In a matter of moments, the complex coat of arms of GameMaster's House is inscribed. With a proud flourish, he presents you with his latest handiwork.

Llearyn talks to the engraver.
The engraver takes Llearyn's shield over to his workbench and busies himself with his exacting task. In a matter of moments, the complex coat of arms of GameMaster's House is inscribed. With a proud flourish, he presents Llearyn with his latest handiwork.
     

EXAMINE

See LOOK.

 

EXCHANGE

This command is used to make a sales transaction with another character. The command allows for a specified number of silvers to be exchanged for a specified item. It is recommended that you use this command to make sales transactions with other characters, as a temporary record of the transaction is made for the GameMaster staff in case the transaction for some reason goes sour.

EXCHANGE <ITEM> WITH <PERSON> FOR <#>

ex.
>exchange sheild with Trakkar for 100

You offer your vultite wall shield to Trakkar for 100 silvers. He has 30 seconds to accept the offer. Type CANCEL to prematurely cancel the offer.

Eratika offers you her vultite wall shield for 100 silvers. Enter ACCEPT CONFIRM to pay the silvers and accept the offer or DECLINE to decline it. The offer will expire in 30 seconds.

     

EXHALE

This is a roleplaying command.

EXHALE

You slowly and deliberately empty your filled lungs.

Eratika slowly empties her lungs.

EXHALE
(while hidden)

You slowly and deliberately empty your filled lungs.

You hear a "Woosh!" of breath.

EXHALE <CREATURE or HOUSE PET>

You glance at a rolton and slowly exhale.

Eratika glances at a rolton and slowly exhales.

EXHALE <METALLIC ITEM>

You blow on your eonake morning star.
A faint foggy mist forms over the surface of the star then slowly fades away.
You slowly and deliberately empty your filled lungs.

Eratika blows on her eonake morning star.
A faint foggy mist forms over the surface of the star then slowly fades away.

EXHALE <NON-METALLIC ITEM>

You blow on your black silk skirt.
You slowly and deliberately empty your filled lungs.

Eratika blows on her black silk skirt.

EXHALE <PERSON>

You glance at Trakkar and slowly exhale.

Eratika glances at you and slowly exhales.

EXHALE <YOURSELF>

You release a slow, low whistle.

Eratika releases a slow, low whistle.

     

EXIT

This command is used to log out of the game, and end your gaming session. It is a synonym for the command QUIT.

EXIT

* Connection to the game has been dropped. *

Eratika just left.
     

EXPERIENCE

This command provides important information about a character's status. Specifically it lists the character's level, total experience, how much experience is necessary before the next level is achieved, character fame, family fame, deeds, number of deaths, mana, and state of mind.

EXPERIENCE

Level: 16
Experience: 373824
Next level at: 380000 exp.
Exp. Until next lvl: 6176
Family Fame: 6052300 Character Fame: 6052300
Deeds: 14
Deaths this level: 0
Mana: 48/48 Max
Your mind is fresh and clear.

N/A

     

EXTINGUISH

This command may be used to extinguish some items which are "lit" or "flaming." The resulting item will be "unlit."

EXTINGUISH <ITEM>

ex.
>extinguish sword

>look sword
The flaming sword looks like it could keep burning for hours.
>extinguish sword
You extinguish the sword.
>look sword
The flaming sword looks like it could keep burning for hours.
Llearyn extinguishes the sword.

 

 



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