We'll leave you to explore, but here are a few highlights:
Goblin Variety! The goblins have vacated the orchards and the main trade route. There are still goblins in the farmlands near the ruined barn. The goblin foragers are easier than the old goblins, the scavengers about the same.
Skill Checks! The grassland maze in the hunting preserve is now based on skill checks instead of pure randoms. You may even learn a bit from exploring at low levels.
Giant Insects! The farmhouse and the orchards south of the road are now inhabited by giant insects. Again, you may find yourself learning a skill or two just from exploring the farmhouse at low levels.
Puzzles! There was always supposed to be a puzzle to entering the hunting preserve manor. That puzzle has been fixed, and now works. The manor itself holds a few secrets and a new danger or two.
Tougher Critters! There are tougher goblins camped in the Hunting Preserve region as well.
Undead! There are two new types of undead available. One is slightly tougher than the musk hogs, the other about as tough as madmen.