Your cookie preferences

Play.net wants to deliver the best experience to you. This website uses cookies. By clicking 'I agree' you agree to the terms of service and settings below. We process your personal data in accordance with the Privacy policy.


Your privacy and cookie settingsEdit





play.net >> DragonRealms News
play.net SIGN UP FOR FREE! | MEMBER LOGIN · LOGIN HELP 
HOME MY ACCOUNT GAMES STORE WIKI HELP

News
Forums
Platinum
Premium
The Fallen
Box Office
Downloads
Policies

DragonRealms News

Dearly DEPARTed...
Posted on 07/06/2009 12:25 AM CDT by the Webstaff
===Permadeath is gone!===

If you die with no favors, you will still be able to depart. There will, however, be additional penalties (see below).

  • Three new depart options have been added. From the new DEPART HELP:
DEPART -- (1 favor) Standard depart. Lose all coins, 1 favor (if you have one), items go in grave.
DEPART COINS -- (2 favors) Same as normal depart, but allows you to keep your coins.
DEPART ITEMS -- (2 favors) Same as normal depart, but allows you to keep your items (but not coins).
DEPART FULL -- (3 favors) Same as normal depart, but allows you to keep all items and coins.

  • Departing will now reduce all derived stats (health, mana, fatigue, spirit, concentration), but to 10% now instead of all the way down to virtually nothing.
  • Newbie protection is still in place, and is essentially the same as before. What follows does not apply to those under newbie protection.
  • Departing will now include an overall effectiveness penalty. The degree and duration of this penalty is based on how many favors you had at time of death and your circle. This isn't going to be a secret -- you'll want to have 1 favor per 10 circles to keep death penalties at a minimum. When you have plenty of favors for your circle, the penalties are fairly insignificent and go away quickly. The fewer favors you have, the worse the penalties and the longer they will last. If you depart with no favors, you will incure the maximum penalty at the maximum duration, and you will have death scars on top of that. Departing without favors is still a Very Bad Thing (tm).
  • The Uncurse spell will now reduce the duration of the depart penalty, but not the severity. The more power put into the Uncurse, the greater the duration reduction.
  • We will be re-evaluating abilities like Glyph of Warding in the future to make them more desirable now that we have the new depart options.
  • The penalties for departing do NOT apply to being resurrected. This is one major advantage to being resurrected instead of just departing.
Because I know someone will ask, the depart penalty is calculated before favors are deducted, so you will not get a bigger penalty simply because you chose to use a 3 favor depart instead of a 1 favor depart.
  • You can type DEPART HELP at any time for a summary of the new options and some notes on what to expect.

Rated E: Everyone Interactive -- The content of this site may change due to interactive exchanges.  Mild Violence.
Simutronics Corporation

Go Play!