Your cookie preferences

Play.net wants to deliver the best experience to you. This website uses cookies. By clicking 'I agree' you agree to the terms of service and settings below. We process your personal data in accordance with the Privacy policy.


Your privacy and cookie settingsEdit





play.net >> DragonRealms >> Trader Guild
play.net SIGN UP FOR FREE! | MEMBER LOGIN · LOGIN HELP 
HOME MY ACCOUNT GAMES STORE WIKI HELP

News
Forums
Platinum
Premium
The Fallen
Box Office
Downloads
Policies

 
Trader Guild

"The glint of a fistful of coins is what makes our blood flow. Make no mistake, we're after wealth and power." - Guild Leader Imaar

 

Traders are all about making money, pure and simple. The Guild rules the transportation business with an iron fist, and through contract work and playing the commodities markets, a Trader earns (or loses) his fortune.

Perhaps the most (in)famous figure among Traders was Arnile Hanskwin, Syndic of the Trader's Guild. He was known for his desire to come up with more and more devious ways to combat the efforts of those who would steal from a trader. He was especially inventive when it came to designing new trap varieties.

NEW! Trader Beginner's Guide

 
Guild Locations

The Crossing
The distinguished Guild Leader Imaar advises young entrepreneurs from this prosperous guild hall. (You can type DIR TRADER for directions.)

Riverhaven
Inside Riverhaven's large guild hall, the noble Guild Leader Willowbrook instructs her students in commerce and finance.

Shard
The shrewd Guild Leader Raelem administrates guild business from her office in opulent Brickwell Tower.

Aesry Surlaenis'a
The capable Guild Leader Seranda oversees sea trade at the Surlaenis exchange.

In addition, Guild Outposts have been established for conducting business in the following locations:
· Wolf Clan
· Tiger Clan
· Arthe Dale
· Stone Clan
· Dirge
· Langenfirth
· Therenborough
· Fayrin's Rest
· Steelclaw Clan
· Fornsted
· Leth Deriel
 
Requirements to Advance

The vital skills for a Trader are Lore skills, particularly Trading and Appraisal.

Weapon skills are not required, but some competence in Armor and Survival skills must be attained.

 
Special Abilities

Pack Animals & Caravans
Traders can rent pack animals or caravans to transport goods between guild outposts. These can also be used to help drag the corpses of fallen adventurers more effectively.

Commodity Trading
Only Traders have access to the commodities market, allowing them to speculate on price fluctuations between cities and provinces.

Gem Market Advantages
Traders receive a better price when selling gems, and may sell in bulk for extra convenience.

Auction Halls & Markets
Only Traders may set up shop in an auction hall or market, allowing for convenient sales to other adventurers.

 

Primary Skill Set
    Lore

Secondary Skill Sets
    Survival
    Armor


Stat Requirements
9
9
9
 Charisma
 Wisdom
 Intelligence

Trader Guild Titles

Traders tend to be
Human 25%
Elothean 22%
Elven 16%
Prydaen 11%
S'Kra Mur 8%
Halfling 2%
Dwarven 2%
Gnomish 2%
Kaldar 2%
Rakash 2%
Gor'Tog 2%

« previous · guilds · next »


Rated E: Everyone Interactive -- The content of this site may change due to interactive exchanges.  Mild Violence.
Simutronics Corporation

Go Play!