"We are the wind, the hawk on
the wing, the soaring spirit of the sky and the patient
spirit of the earth. Our gold is sunlight, our gems
are flowers, and our life...is the world's."
- guild leader Kalika
Rangers of Elanthia eschew the comforts and conveniences
of civilization, making themselves at home in the wilderness.
They stand guard over the provinces, holding back the
hordes of terror that live on the flesh of the innocent.
They most often stand alone, yet in the bleakest moments
of battle no other sound can offer comfort like that
of a whistling arrow fired from his bow.
For these silent hunters, no fame or fortune can match
the pride they take in the mastery of their own abilities
or their unity with nature.
Most the names of the great Rangers pass into time like
a cool autumn breeze. One name that still floats upon
the winds of time is Lirisa, known to most these
days as the Patron Saint of Rangers, appointed by Kuniyo
himself. Her deadly accuracy with the bow and her skills
of survival are still the perfect model for those that
set out to be Rangers.
In a small glade just outside the walls, Guild Leader
Kalika tends to the nurturing of young Rangers.
(You can type DIR RANGER for directions.)
In a town famous for its ale and gambling boats resides
one of the
greatest archers in the whole of the realms. Tolle
greets the weary Rangers on the trek to the north through
Langenfirth offering guidance and a quick word.
Far to the west of the urban center of Ilithi, Tomma
shares her knowledge of plants and animals to those
Rangers that wander the western borders. Using her skills
to live off the land, the Guildleader Tomma has
the smallest of guild halls yet still has all she needs
to teach and guide the brethren of her guild.
Guild Leader Marion, truly filled with wanderlust,
moves his residence from time to time, his was last
seen tending to his companion deep within the caves
on the Isle of Aesry.
However, most Rangers meet or exceed all other qualifications
while pursuing their Skinning skill requirement. (You
can't skin a creature until you've killed it, which
requires a knack for combat and survival.)
Rangers benefit from being within areas best suited
for their profession. Their survival skills are much
more effective than those of any non-Ranger as long
as they are in the wilds. However, too much time spent
in a city can dull a Ranger's senses and instincts for
Rangers are adept at following trails, picking up on
details that the untrained would never notice. Use TRACK
<target> on a person or creature in the area
with you to begin tracking, and TRACK alone
to follow their trail afterwards.
Rangers also have the ability to befriend and train
certain animals. The exact procedure for this is not
public knowledge, but you can probably find an elder
Ranger to advise you.