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Operating for centuries in secrecy, the Necromancers were long thought by the general populace of Elanthia to be a myth. Accepting that death is as much a part of the natural order as life, the Kinnaes became the first to welcome and foster this estranged path of magic into their ranks. The Sundering and the rise of the Broken -- not-quite-living, not-quite-dead monsters -- have caused the grudging acceptance of Necromancers and their role in the new, distorted world. As master manipulators of the forces of entropy, the Necromancers are as much feared for their power to weaken and debilitate their foes as they are their penchant to "play" with dead things.

Walking Dead
Using the closest still-warm body, a Necromancer cobbles together a very special "pet" to fight alongside him.
Invoke Reaper
The Necromancer calls upon an agent of Temsyne, the Goddess of Death, to strike down his foes.
Corpse Bomb
Gathering the fresh energy of a recent death in his grasp, the Necromancer causes a nearby corpse to explode, showering enemies in a diseased spray.


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