Drawn from the collected libraries of Illistim by
Meachreasim Illistim, First Master of Lore
Published: 9 Ivastaen of the year 5100 Modern Era
| Recent |
| 5103 |
Turamzzyrian Empire: A rogue Illistim mage's accident releases v'reen morphs into River's Rest. Controversy over the lethal
shapeshifting monsters threatens to spark a war between the Empire and the
Elven Nations until the Faendryl sorcerer Pheyrmerrin Azlantor banishes the
v'reen from Elanith three months later. |
| 5102 |
Turamzzyrian Empire: Due to a failed commune to Lorminstra, the Ebon Gate was breached as foul spirits wrecked havoc throughout the realms. Near the end, a shining golden gate extended out as it seemed all was lost and the realms would be plunged into darkness. Only the timely intervention of Lominstra through her servant was able to put to right before darkness fell.
Turamzzyrian
Empire: Warleader Gurock and
an armada swept across the city of Wehnimer's Landing,
sacking it and drove the citizenry, and even a major
organization from it. The Krolvin Flag flew from the
gates for many months, as his soldiers patrolled. Several
adventurers even turned coat and served their new Krolvin
Masters. The city was only saved in a massive engagement
which saw many die, including General Lentuar. Of Gurock,
nothing is yet known, only he will return.
|
| 5101 |
Burghal Gnomes: In one of the most impressive feats of engineering-not to mention an unprecedented case of cross-bloodline cooperation-gnomes of the Withycombe, Winedotter, and Nylem bloodlines join forces to build an airship, the Dhu Gillywack. Designed using elements from the airships of the elves and dwarves but with a distinctively gnomish twist, the Dhu Gillywack visited several cities in the Turamzzyrian Empire, Kharam Dzu, and Ta'Illistim for the purpose of selling uniquely gnomifactured goods.
|
| 5099 |
Elven Nations: Queen Cadhla Loenthra opens trade and travel between House Loenthra and western Elanith with the initial voyage of the Ilyan Cloud merchant ship to the Turamzzyran Empire.
Elven Nations: King Mattheanth of Ardenai dies. Eamon of Ardenai succeeds his father, ascending the throne.
|
| 5098 |
Turamzzyrian Empire: Baron Malwind opens caravansary routes between Solhaven and Wehnimer's Landing.
Turamzzyrian Empire: Elanith is threatened with total annihilation by the Vvrael. Lorminstra calls forward seven champions to spearhead the defense, one from each profession, and tells them they must first find the Stones of Power and then take these stones north into the wilderness. During three perilous days which witness earthquakes and a rain of blood, the brave champions and countless other dauntless souls manage to seal the widening rift in the fabric of the world, forever barring the Vvrael from entry.
|
| 5097 |
Turamzzyrian Empire: The Griffon Sword is recovered and made whole.
|
| 5096 |
Turamzzyrian Empire: Barony of of Jantalar establishes a blockade of the free port Solhaven, causing the Terasian ship Glaesen Star to reroute to Wehnimer's Landing.
|
| 5096 |
Turamzzyrian Empire: Baron Dunrith Malwind establishes the Order of the Silver Gryphon.
Elven Nations: Patriarch Ylisse of House Nalfein dies under mysterious circumstances.
|
| 5095 |
Turamzzyrian Empire: The Reiver invades, bringing with him hordes of undead and killing thousands.
Elven Nations: Princess Elsevel of Loenthra weds Prince Eamon of Ardenai.
|
| 5094 |
Turamzzyrian Empire: Estrion Il'Fanlas is killed near Wehnimer's Landing. Siarl Arinimus disappears.
Turamzzyrian Empire: Estrion
Il'Fanlas and Siarl Arinimus seize Darkstone Castle.
Turamzzyrian Empire: Marliese kidnapped by Siarl Arinimus near Wehnimer's Landing.
|
| 5093 |
Turamzzyrian Empire: Marliese first appears in the guise of a golden puma.
Turamzzyrian Empire: Earthquake rocks northwestern portions of the Elanith continent. Wehnimer's Landing takes heavy damage.
|
| 5051 |
Burghal Gnomes: The Withycombe (as the eldest of the bloodline is named) dies under mysterious circumstances, and an investigation uncovers a secret society of gnomish assassins. Its leader, Todor Neimhean, was immediately put to death, but his followers created a new bloodline in his name.
|
| 5049-5000 |
| 4999-4000 |
| 4997 |
Dwarven Settlement: A balloon carrying dwarves on an exploration trip crash lands on Teras Isle. The dwarves form the settlement known as Kharam Dzu.
|
| 4992 |
Forest Gnomes: A compound of Wendwillow gnomes camping on an island at the confluence of three rivers in the lake country northwest of Ta'Nalfein is lost to a rushing deluge. The few survivors who make their way back upriver vow never to place themselves at the mercy of more powerful forces again. They name the island (and, later, their bloodline) Angstholm, fortify it with a wondrous array of traps and other mechanisms of defense, and disappear from history. It is rumored that Angstholm gnomes have built fortress compounds on other similarly located islands.
|
| 4953 |
Turamzzyrian Empire: The Horned Cabal appears in the Southron Wastes.
|
| 4941 |
Half-Krolvin: More
adventurous half-krolvin, ranging further and further a
field, discover the raids the Krolvin of Glaeveln have
staged on the Empire and the existence of the few half-krolvin
from that encounter. The half-krolvin scouts retreat and
advise their fellows not to venture out of the mountains
because those with krolvin blood are greeted with violence.
|
| 4926 |
Turamzzyrian Empire: The Krolvin first attack the Human Empire. The brunt of the attack is borne at Wehnimer's Landing.
|
| 4892 |
Turamzzyrian Empire: Kezmon Isle is lost.
|
| 4873 |
Turamzzyrian Empire: The outpost of Wehnimer's Landing is established by Rone Wehnimer
|
| 4841 |
Turamzzyrian Empire: Third Elven War between the Turamzzyrian Empire and the Faendryl nation.
|
| 4771 |
Turamzzyrian Empire: Second Elven War between the Turamzzyrian Empire and the Nalfein nation.
|
| 4709 |
Erithian Empire: Temple of Wisdom in Eloth-Ra completed and dedicated in a millennial celebration of the arrival of the Erithi race on Elanthia. [Year 1000 Erithian]
|
| 4694 |
Turamzzyrian Empire: Completion of the Rysus Codex, heralding the beginning of the Turamzzyrian Empire's transformation into a feudalistic society.
|
| 4634 |
Burghal Gnomes: A secret cult of Eorgina arises within the Nylem, their worship of the dark queen at odds with the neutral trickster-ism of the bloodline. A brief but bloody struggle for power ends with the Eorgina faction separating from the rest. They adopt the mocking nickname bestowed by their cousins-Vylem-as sign of the purity of their devotion.
|
| 4605-4610 |
Turamzzyrian Empire: First Elven War between the Turamzzyrian Empire and the Nalfein nation.
|
| 4565 |
Turamzzyrian Empire: Toullaire is destroyed in a great catastrophe, creating the Wizardwaste.
|
| 4467 |
Forest Gnomes: A group of Wendwillows living in the forests outside of Ta'Vaalor, admiring the warrior tradition of the elves and resentful of their own weakness, turns to the worship of V'Tull. Under these twin influences they develop the first (and only) warrior tradition among the gnomes, often engaging in gladiatorial combat with fearsome beasts of the forest. This group rejects their origins in the "spineless" Wendwillow line to form Bloodline Felcour.
|
| 4408 |
Half-Krolvin: The beginning of the half-krolvin population has outgrown the space available on Krint. They sail from the island and establish an outpost in the glacial mountains north of Icemule Trace.
|
| 4278 |
Turamzzyrian Empire: Coronation of Selantha Anodheles as the first Empress of the Turamzzyrian Empire.
Turamzzyrian Empire: Founding of Voln's first monastery by Fas'thr T'kali.
|
| 4209 |
Erithian Empire: System of matriarchal town government standardized and officially established in Erithian lands.
|
| 4120 |
Burghal Gnomes: Danail Nylem is exiled from the Withycombe for violating -- and mocking -- the now centuries-old period of official mourning for the collapse of the Kannalan Empire. More than a quarter of the bloodline admires Nylem's transgressive humor, and they accompany his departure to form a new bloodline.
|
| 4081 |
Half-Krolvin: Krintaur's half-krolvin breeding program is discovered and he and his household are forced to flee the Isle of Glaeveln. They escape by water and establish a new home to the southeast on a small island they called Krint.
|
| 3999-3000 |
| 3,961 |
Human Settlement: Collapse of the Kannalan Empire
|
| 3,945 |
Giantkin-Dwarven War: For reasons unknown, the giantkin and dwarves go to war for several months. Eventually a truce is called, and peace is restored.
|
| 3800 |
Erithian Empire: Library of Eloth-Ra established. Studies of explorers' accounts of the mountain dwarves and giantman tribal lands, and of the nature of magic on Elanthia, are among the first preserved in the Library.
|
| 3786 |
Erithian Empire: Erithian Mentalists document the skills and the magic of Mentalism and establish Elanthia's first systems of training in their arts.
|
| 3709 |
Erithian Empire: Central settlement of Eloth-Ra dedicated officially as the capital city of the Erithi race, on the centennial of their settlement. [Year 100 Erithian]
|
| 3609 |
Erithian Empire: Erithian Calendar established. Some years after their original arrival, the Erithi deem their residence on Elanthia a permanent situation, and begin to create lasting settlements. [Year 0 Erithian]
|
| 3600 |
Erithian Empire: Year of arrival - A population of somewhere around 100-200 Erithians arrive and settle in the high DragonSpine, through some unknown magic or divine action.
|
| 3545 |
Forest Gnomes: A group of Basingstoke rangers decides that too much effort is put into hunting. They develop a variety of poisons, originally used on arrow tips, but soon enough for darker purposes. Bloodline Rosengift splinters off for its own protection after a young gnome accidentally uses the wrong compound when hunting, leading to the death of five families who shared the tainted venison.
|
| 2999-2000 |
| 2492 |
Forest Gnomes: Unwilling to condemn the Greengair for their choice of a settled lifestyle, yet not entirely willing to abandon centuries of mobility, another group breaks off from Basingstoke to adopt a semi-nomadic lifestyle. Periodically moving along the banks of rivers or the shoreline of lakes and the sea, the gnomes of Bloodline Wendwillow are the most aquatic Forest Gnomes.
|
| 2389 |
Forest Gnomes: Believing that Imaera calls them to develop a more sustainable, symbiotic relationship with the forest, a large number of gnomes leave the wandering Basingstokes to establish their own bloodline, Greengair, who live in fixed compounds surrounded by thick briars.
|
| 1999-1000 |
| 1134 |
Burghal Gnomes: A group of Winedotters living near Ta'Vaalor decides to go in search of the dwarves, whose skill in metallurgy and forging is so admired by the elves. Their delight in dwarven brews leads their cousins to name this group Bloodline Aledotter.
|
| 999-0 |
| 725 |
Burghal Gnomes: A group of Withycombes attaches themselves to some elven traders and makes their way to Ta'Nalfein, where they develop a fondness for-and expertise in the production of-wine. Soon, Bloodline Winedotter spreads through the Elven Nations.
|
| 157 |
The Elven Nations: The
Faendryl declare war on House Ashrim over Chesylcha's death,
utterly destroying the city of Ta'Ashrim and obliterating
the Ashrim line.
|
| 157 |
The Elven Nations: The Faendryl Princess Chesylcha disappears and is presumed dead, while traveling to her bridegroom, a prince of House Ashrim.
|
| 0 |
Modern Era: Begins
|
| -1 to -4999 |
Circa
-125 |
Gnomekind: Pestilence forces the civilized gnomes from their caves. Decades of rancorous debate over the future of the race leads to The Great Schism. Sandor Withycombe brings one group into the cities and towns of the Kannalan Empire, and Doneagil Basingstoke leads the remainder back into the forest. Thus are established the primary bloodlines of Burghal and forest gnomes.
|
Circa
-3000 |
Human Settlement: The humans, left to their own devices after the protection of the elves is withdrawn, begin to form small organized settlements on the western side of the DragonSpine, building fortresses to protect themselves.
|
Circa
-4500 |
Gnomekind: Elven rangers report contact with civilizing gnomes. Changes in physical characteristics as well as the development of rudimentary elements of language and culture suggest an evolutionary spike has occurred during the dark years. |
Circa
-9800 |
Elven Nations: After a protracted thousand year war with the kiramon, a group of Illistim
scholars devises a spell which creates a magical portal to an uninhabited
world. The kiramon are tricked into going through the portal, after which
the portal is closed behind them. Save for a few very small hives, the
kiramon are largely eradicated from Elanith.
|
| The Age of Chaos |
| -5000 to -20,000 |
-5000 to
-15,000 |
Greater Elanith: Anarchy reigns, as the elves are no longer performing the role of protector to the lesser races. Little is known of this dark period.
|
Circa
-15,180 |
The Elven Empire: The Empire begins to crumble, each house withdrawing and managing their own affairs. The Elven Houses are no longer an organized community.
|
| -15,184 |
The Dwarvenkind: Dwarves returning to Kalaza from the war bring with them the plague, which utterly devastates the city. Upon the death of the overking and his family, the gates to Kalaza are closed and forever hidden.
|
| -15,185 |
The Elven Empire: The Elven armies, directed by the Faendryl, manage to slow and stop the progress of Despana's hordes.
The Elven Empire: The Faendryl, promising to end the war with Despana and destroy her utterly, lead an offensive against the Keep at Maelshyve. Summoning a flight of lesser demons, they destroy Maelshyve and its inhabitants- both living and undead.
The Elven Empire: Appalled at the conduct of the Faendryl at Maelshyve, the remaining six houses exile the Faendryl to the Rhoska-Tor, where Maelshyve once stood.
|
| -15,186 |
The Elven Empire: Led
by Daarthiir, the first of Despana's hordes of undead begin
to attack the southernmost settled portions of the Elven
Nations, hitting the houses of Vaalor and Nalfein hardest.
The Elven Houses, caught by surprise and dissent among
the ruling factions, offered little resistance.
The Elven Empire: Despana's armies approach Ta'Vaalor. Ta'Vaalorian troops, led by Taki Rassien, make a stand at ShadowGuard and are utterly destroyed.
The Elven Empire: The Elves, shocked into cooperation by the defeat at ShadowGuard, begin to form alliances not only among their own houses, but with the dwarves, giantkin, sylvans and halflings- even some humans.
|
| -15,497 |
Despana's Reign: Daarthiir, Despana's chief minion, begins to recruit orcs, trolls and humans into his undead army.
|
| -18,756 |
Despana's Reign: Despana completes construction on the Keep at Maelshyve, where she takes up residence and begins to plot.
|
| -19,864 |
The Elven Empire: Rumors of Despana reach the ruling classes of the Elven Nations, but are dismissed as the storybook tales of children and the infirm.
|
| The Second Age |
| The Elven Empire |
| -20,001 to -50,000 |
| -34,845 |
The Dwarvenkind: Khazi Khazar, the first dwarf charismatic enough to gather his kind, begins construction on the city of Kalaza deep within the bowels of the DragonSpine.
|
| -36,567 |
The Sylvans: Upset with the state of elven politics, the Sylvans break from their elven brothers and migrate across the DragonSpine over the course of several hundred years, establishing the settlement of Yuriquen.
|
| -45,293 |
Elven Nations: Tahlad leads a group of dissenters away from the burgeoning Elven Nations, to form a splinter group that will eventually be known as the Dhe'nar. This group settles in the southern part of Elanith, in the area known as Rhoska-tor.
|
| -47,578 |
Elven Nations: Zishra Nalfein abandons Vaalor court life, his followers leaving with him. He soon establishes his house on the southeastern coastline, and elven politics quickly follow.
|
| -47,689 |
Elven Nations: Sharyth Ardenai and his followers establish the city of Ta'Ardenai, deep within the Darkling Wood.
|
| -48,117 |
Elven Nations: Bhoreas Ashrim establishes the city of Ta'Ashrim, located on an isle off the eastern seacoast.
|
| -48,204 |
Elven Nations: Callisto Loenthra, a wealthy merchant, establishes the eastern seacoast capitol Ta'Loenthra. The city quickly becomes a magnet for artists, craftsmen, and those eager to live in a decadent, beautiful place.
|
| -48,897 |
Elven Nations: Korthyr Faendryl and Aradhul Vaalor establish their respective houses, claiming tracts of land centrally located on the western plains.
|
| -49,107 |
Elven Nations: Linsandrych Illistim establishes the first elven house, beginning construction of a library and keep in the western foothills of the DragonSpine. The Chronicle keepers move to his new library, known as Ta'Illistim.
|
| -49,238 |
Elven Nations: Elven followers of the Arkati establish the Chronicles, the first written history of the growing empire.
|
| -50,000 |
Elven Nations: The elves, growing under the tutelage of the Arkati, begin to claim large portions of the western
|
| Ancient History |
| The Age of Darkness |
| -50,001 to -100,000 |
Circa
-95,000 |
The Arkati: Eorgina begins to openly lead a faction of the Arkati towards a darker path, subverting the rule of Koar.
|
Circa
-100,000 |
The Arkati: The Arkati, formerly the Drakes' servants, begin to heal the land, each taking up a race or cause to promote.
|
| -100,001 to -115,000 |
|
Circa
-105,000
|
Ur-Daemon War: The Ur-Daemon War lasted over 1,000 years. The Drakes' rule of Elanthia was shattered forever.
|
| -130,000 to -115,001 |
Circa
-130,000 |
The Drakes: The Rule of Dragonkind. |