Thought to be the son of Lord
Koar and a mortal woman, this lesser god of Liabo shares
towards Luukos and
his undead minions. For as Lorminstra helps and cares for
the unfortunate souls that have been slain, Luukos uses them
to either feed upon, or to animate another of his undead minions.
Some legends state that Lady Lorminstra, firstborn to Lord
Koar and Lady Lumnis,
and Keeper of the Ebon Gate, had pleaded to her father on
many occasions for direct action against Luukos' vile creations.
Many believe that Lord Voln is the personification of this
Growing up in world consumed by these undead horrors, and
having to watch his family and friends murdered by the vicious
undead, shaped Lord Voln into the undying symbol of hatred
towards the undead. Now fully cognizant of his own immortal
nature, Voln has pledged himself to the release of every soul
enslaved by Luukos.
With the help of the Lords and Ladies of Liabo, Voln's society
has taught many adventurers great skills and powers in their
battle against the undead. But these powers do not come easily.
You must achieve three levels of training before you can
join and you must be willing to dedicate your life to their
Once you have dedicated your life to releasing the undead
you will begin your quest on the Path to Enlightenment. Throughout
your quest you will be required to gain "favor"
through releasing the souls of the undead.
After you have built up enough favor you may return to the
Monastery and one of the monks there will give you a task
to perform in order to honor one of the Lords or Ladies of
Liabo. When the task is completed you will be blessed with
a Symbol which will help in Voln's quest to rid the world
of Luukos' vile creations.
There are 26 steps you must complete before becoming a Master
of Voln society. For each step you must earn the required
favor and honor the Lord or Lady of Liabo who governs that
step with a task. Each consecutive step requires more and
more favor in order to advance, however as you age you will
find it easier to release the undead.
When you have obtained the required favor you are then ready
for your task. These tasks can be difficult and time consuming.
However if you are ever troubled or frustrated, the monks
of the order know much of the history, as do many Masters.
Talk with them and the answers you seek will be found.
The first step is governed by Lord
Tonis, the messenger of the gods. He teaches the Symbol
of Recognition. By using this Symbol, Tonis alerts other
Voln members present in the area, as well as identifying which
creatures nearby are undead.
The second step is governed by Lord
Eonak, Master of the Forge. As smith of the gods, Lord Eonak
creates many powerful weapons, yet they lack the ability to
damage the undead. Therefore Lord Eonak teaches how to bless
normal weapons using the Symbol of Blessing.
The Goddess of Love, Lady
Oleani governs the third step and gives a very useful
Symbol. Voln members draw strength from being a whole instead
of individuals. Lady Oleani gives the Symbol of Thought,
which grants the power to spread thoughts to all other Voln
members in the area.
God of festivals and performing arts governs this step. Known
as the Jester, Lord Cholen has healed many sullen hearts and
broken spirits with his unparalleled song and dance. Perhaps
with the same power his music holds, Lord Cholen teaches how
to heal oneself with the Symbol of Recovery. This Symbol
will restore a small bit of health for a small bit of favor.
Lord Jastev is a sullen
god, cursed with the gift of foresight which has shown him
more than any mortal or even god would ever wish to see. Yet
Lord Jastev continues forth with a courage unbeknownst to
anyone, save perhaps Gosaena. Lord Jastev teaches the Symbol
of Courage, which for a short while will increase attacking
ability, making it easier to release the undead.
Lady Imaera, like
her consort Lord Eonak, has been granted the gift of creation.
However, unlike Lord Eonak, her creations are not made from
iron or steel, instead they are made from flesh and bone and
leaf. Lady Imaera has created most of the different species
that roam our lands to this day and was the one who rebuilt
the races after the Ur-Daemon War. Not only does she care
about creating new life, she also cares about protecting her
creations, and therefore teaches the Symbol of Protection
which increases defenses for a short while.
Lord Charl, god of
the sea, is known for his violent temper. With this step,
he shares his ability to create storms. Using the Symbol,
Charl's Throw, members can throw an opponent just as
Lord Charl throws even the largest of ships that cross his
Lord Kai, the Master
of Combat, governs this step. Lord Kai's fighting ability
is unparalleled by any mortal and most of the gods. Legend
says that Lord Kai defeated more enemies in the Ur-Daemon
War than any Drake had. He is also the only Arkati to have
fought in the Ur-Daemon War and survived.
Except for being defeated once in a match against Lord Koar,
and fighting to a stalemate against V'Tull, Lord Kai remains
undefeated in all forms of combat, armed and unarmed. Lord
Kai teaches a secret of unarmed combat, the Symbol Kai's Punch,
which has been known to drop opponents rather quickly.
The great goddess, Lady
Lorminstra, governs this step. Lady Lorminstra abhors
Luukos and his undead abominations and is thought to be indirectly
responsible for Voln's creation. Although she is the goddess
of Death and Rebirth, Lady Lorminstra would much rather see
the lesser races journey through life safely until the time
has come for their soul to pass through the Ebon Gate. Therefore
Lady Lorminstra teaches a way to calm our opponents in time
of danger. The Symbol of Calming will steal a creature's
will to fight for a time, leaving it completely subdued and
unable to fight.
Lord Ronan, God of
Night and Dreams, is one of the most active foes of the Dark
Gods. Twin brother to Lord Phoen, God of Light, it is said
they can never be together at once, like day and night. Lord
Ronan shares his sister Lorminstra's hatred toward Luukos
and the undead. In order to remain under the cover of darkness,
Lord Ronan teaches the secrets of the dream realm with the
Symbol of Sleep. This will cause creatures to fall
prone into a deep sleep, lowering their defenses greatly.
Lady Lumnis, greater
Goddess of wisdom and learning, and wife to Lord Koar, governs
this step. Lady Lumnis is able to do things that leave even
her husband, Lord Koar, amazed. The Symbol of Turning acts
like as a powerful repellant against the undead, dealing damage
as it drives them away. It has been known to vanquish entire
hordes of undead in the blink of an eye.
Lord Koar, King of the
Gods, governs this step. Legend holds that Lord Koar is actually
the last of the Great Drakes rather than an Arkati, however
no living person can provide substance to this rumor. Lord
Koar holds direct leadership over the Lords and Ladies of
Liabo and many believe he still holds this power over the
Lords and Ladies of Lornon, as he once did before they were
sent to their respective moons before the Ur-Daemon War.
For after the Ur-Daemon War it was Lord Koar within his mountain
home that brought together those who once stood as brothers
and sisters. No one knows what was spoken at that meeting,
but the Arkati of Liabo and Lornon have never come into open
war to this day, and it is said that they never will so long
as Lord Koar reigns from his mountain throne. Lord Koar bears
the title Master of Mana and teaches the Symbol of Mana.
This Symbol will replenish mana, yet at the cost of some favor
and at least one deed.
This step is governed by Lord
Tonis. He teaches the Symbol of Recognitionas the first step. He shares an even more powerful Symbol,
the Symbol of Sight, which lets one look in on a fellow
Voln member for a short period of time. Tonis teaches how
to fly the winds with him, opening minds to see those who
are not visible within the weak reaches of normal sight.
The second step, governed by Lord
Eonak, gives the ability to bless normal weapons. However,
there is a much wider range of weapons, including weapons
forged from magical metals such as mithril, ora, imflass,
mein, vultite and more. The Symbol of Blessing
is not strong enough to bless weapons made of these metals,
therefore Lord Eonak teaches the Symbol of Holiness,
which is able to bless weapons made from these magical metals.
The beautiful Lady Oleani
blesses members with the Symbol of Submission. Perhaps
by using her great beauty, the Symbol of Submission
can make even the most vicious of creatures bow, and even
sometimes kneel in submission, lowering their defenses.
Lord Jastev is the
twin brother of Lord Cholen. Their personalities are as different
as night and day, or even as Ronan and Phoen, for Lord Jastev's
gift of foresight has stolen all joy from his heart. It is
told that Lord Jastev has foreseen the end of the world, and
all that he loves destroyed.
However, perhaps because of this Lord Jastev has learned
to live life in the present, and savor the beauty of every
moment. So instead of looking towards the future, Lord Jastev
would rather help those in the present, make every moment
as beautiful as he can, and have every mortal live their life
to the fullest and not pass through the Ebon Gates prematurely.
Lord Jastev teaches the Symbol of Need, which will
alert all Voln members of your position when you are in trouble.
Although Lady Imaera
thrives on creation, she finds Luukos' creations to be utter
abominations. To her they are not even creations, merely twisted,
deformed, and evil versions of her own beautiful creatures.
For this she cannot forgive Luukos and the Dark Gods. The
Symbol of Retribution attacks each undead creature
in the room by releasing a glass shattering force which hits
multiple times, dealing devastating damage with each hit.
The Goddess of Death and Rebirth, Lady
Lorminstra again teaches us another useful Symbol. When
in danger, if the first Symbol she taught us, Symbol
of Calming, could not save your life, she now teaches
us a way to preserve ourselves and others using the Symbol
of Preservation. This is perhaps one of the most useful
Symbols because it enables members to preserve themselves
even when dead, thus binding the soul to the body until help
arrives. The usefulness of this Symbol is almost unparalleled
by any other Symbol in Voln society.
Ronan teaches how to put others to sleep in Step
11. With this step he teaches us the secret of dreams,
and how to take full advantage of their power. Symbol
of Dreams acts like cleric meditation, in that it
restores health, mana, and spirit at an increased rate.
Lady Lumnis teaches
how to make our opponent flee with the Symbol
of Turning. She also teaches how to return to the
Voln Monastery, should the need to hurry arise. The Symbol
of Returning takes members' parties back to the safety
of the Voln Monastery.
The final step on the path to enlightenment, the Symbol
of Invitation, is governed by Lord
Koar. It gives the power to invite others to Voln society.
By simply inviting them, they now have the ability to pass
through the gate and talk to the Grandmaster.
"In order to become a part
of our society, you must first dedicate your life to our cause.
As you will learn if you choose, or have already chosen to become
a member of our society, you must pay careful attention to what
is taught to you." - Lord Muteki Ikijo, Master of
the Order of Voln