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Forging Guide: Page Two
The Glyphs
The
first interaction a character performs within a forging workshop
is with a "glyph". Glyphs exist for each part of each
weapon that may be forged. Glyphs are either purchasable in the
supply shops outside each set of public workshops or, in the case
of forging-hammer glyphs, permanently affixed to the workbench in
each workshop and are free of charge. Each glyph is designed to
support the advancement of a character's forging or crafting skill
through a 110 point range of the skill's 0 - 500 range.
Glyphs serve as a pattern in that the character chooses which part
of which weapon they will be fashioning by selecting a specific
glyph. In order to use a glyph, a character must be wearing a crafting
apron (We wouldn't want to burn or dirty our clothing, would we?),
and must be holding enough of the appropriate material in his or
her left hand to create the weapon part. Once a player has done
this, they may trigger a glyph by using the STARE <glyph>
verb.
Some glyphs require higher levels of skill, and the character will
not be able to use them until he or she has developed his or her
skill to an appropriate level. Additionally, some weapon materials
are too powerful for lower level chararacters to hold. (The rule
is that a character may only hold an item with an enchantment value
of no more than two times his or her level.)
Glyphs may be temporary or permanent. Temporary Glyphs will crumble
once they have been used up.
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