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Press Release
Sony Interactive Studios America to Publish CyberStrike 2
3D Action Game Coming to PC, PlayStation, and Internet
San Diego, CA (November 17, 1997) -- Sony Interactive Studios America
(SISA), one of the original developers of interactive entertainment software
for the PlayStation game console--and now also a developer and publisher
of PC and online titles--announced today that it will be the publisher of CyberStrike
2 from Simutronics.
"With CyberStrike 2, Simutronics demonstrates their ability to lead the
software industry into the next arena of technology driven online and PC mass
market entertainment," said Kelly Flock, President of Sony Interactive
Studios America. "We are very pleased to enter into this publishing relationship
and are especially thrilled to be working with the caliber of talent Simutronics
has attracted in the guise of John Ratcliff and Greg Hammond."
Following the original award-winning Internet game CyberStrike, CyberStrike
2 promises to up the ante in the ever-competitive 3D-action arena. Players will
control teams of giant robots in a series of intensive singleplayer, objective-based
missions and greatly expanded multiplayer combat scenarios. States John Smedley,
Director of PC Development at SISA, "The original CyberStrike was one of
the best online games ever made, but the sequel will blow people's minds."
Both singleplayer and multiplayer modes will take place in a variety of stunningly
detailed 3D environments ranging from industrial compounds to precipitous alien
landscapes. Teamwork will be emphasized as players attempt to conquer territory
and broaden power bases against enemy teams. Day and night cycles, complete
with weather, will also directly impact gameplay. An arsenal of modules is available
to players, allowing virtually unlimited customization possibilities to the
robot CyberPods.
Players of the Windows® 95 version interested in getting in on the multiplayer
action will have two options: LAN play or connecting to the CyberStrike 2 servers
on the Internet. Via the Internet, players will team up and compete worldwide
through servers operated by SISA and Simutronics.
"Multiplayer games are the future of computer games," says David
Whatley, Founder and President of Simutronics. "With CyberStrike 2, that
future is here, now. We're showing the world that the graphics in an online
game can be good or better than stand-alone games, and that the game play will
be unbelievable."
About Simutronics
CyberStrike 2 is now in development by Simutronics Corporation, a long-time
leading multiplayer gaming company. Simutronics Corporation specializes in the
design, development, and management of games created specifically for collaborative
play in virtual online communities. Their Internet sites can be found at gemstone.net,
dragonrealms.net, cyberstrike.net, and modusoperandi.net. Founded in 1987, Simutronics
Corporation is a privately held corporation with offices in St. Charles, Missouri,
and Rockville, Maryland.
The Simutronics CyberStrike team is headed by its president, David Whatley,
lead software engineer John Ratcliff, and lead 3D artist Greg Hammond. Whatley
was the designer and lead developer of the original CyberStrike game as well
as the GemStone series. Ratcliff is a veteran game programmer of titles including
Seawolf and Scarab. Hammond is also a long-time industry veteran of titles including
the Secret of Monkey Island, Loom, and Dr. J and Larry Bird go One-on-One.
About SISA's PC Development Group
Formed in 1995, Sony Interactive Studios America (SISA) began as an entertainment
software company developing titles for the PlayStation game console. Due
to the success of its PlayStation titles, SISA has now expanded into the personal
computer and online markets. SISA has recently moved their PC group to its fourth
San Diego location. Headquartered in Foster City, California, SISA is a wholly
owned subsidiary of Sony Computer Entertainment America Inc. Visit us on the
web at www.sonyinteractive.com.
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