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About Simutronics

Company History
Simutronics Corp is a leader in the business of massively multiplayer games, focusing on persistent worlds using a subscription-based model, social games with a microtrans model, and now branching out into the iPhone market. Simutronics is headquartered in St. Louis, Missouri, with 25 fulltime employees and approximately 100 contractors around the world. The company is privately held.

Simutronics is one of the pioneering companies in this dynamic field. Founded in 1987, the company has seen more than a million paying players through the Web, Microsoft's MSN Gaming Zone, Prodigy, CompuServe, America Online, GEnie, Facebook, and Kongregate. Development partners over the years include most of the leaders in the online, media, and computer game industry, including Universal Studios, Sony, Viacom, Time Warner, and Microprose.

We are proud of the many awards and accolades given to us which include the AOL Members Choice Award, Computer Gaming World's "Online Game of the Year", multiple Fast 50 awards in the Washington DC technology community, and the Blue Chip Technology Award. The company also made the 1999 Inc. 500 list of fastest growing private companies, and in 2007, Inc. magazine again cited Simutronics as one of the fastest growing companies of the year.

play.net Technologies and Games
The Simutronics web site at www.play.net is developed entirely in-house using core technologies developed by the company that include billing, message boards, customer service, and marketing tracking systems. Most of our games are playable both via web browsers and client-side programs.

TowerThe company's flagship products are its fantasy role-playing titles, which dominate the market for MUD-style games. Based on Simutronics' proprietary Interactive Fiction Engine (IFE), these games support a dynamic, ever-changing game world where each player has an impact on the world and where an incredibly talented staff of GameMasters add new features daily. The games are positioned in the high end of the market, where players are seeking an advanced, robust role-playing experience, and are designed for years of play value.

The longest running multiplayer game in the world, GemStone IV is enormously popular and has been attracting hundreds of thousands of players from around the globe since its launch in 1989. Its enthusiastic players form a huge online community with dozens of websites and player gatherings across the U.S. yearly, including the official SimuCon convention which takes place in the St. Louis area each year.

Other IFE-based products are DragonRealms, a spinoff from GemStone, Alliance of Heroes, a fantasy roleplaying game set in the Golden Age of mythology, and Modus Operandi, an interactive mystery game set on a modern Caribbean island. Each of these also has its own community of fan websites.

For fast-action fun, we offer CyberStrike 2, a futuristic robotic combat game featuring state of the art 3D graphics, animation and intense combat action.

In 2010, Simutronics ventured into the social gaming arena with Fantasy University, a hilarious parody of gaming and pop culture. Released on Facebook in October 2010 and Kongregate in February 2011, it has been described by PC Gamer magazine as "one of the most popular and interesting games on Facebook."

Simutronics has versatility in a variety of markets, releasing the game Tiny Heroes for the iPhone/iOS market in 2011, and its sequel One Epic Knight in 2012, both of which soared to the top of the charts soon after release.

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Simutronics Corporation

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